| 2004 |
| High-Quality Lighting and Efficient Pre-Integration for Volume Rendering |
| Eric B. Lum, Brett Wilson, Kwan-Liu Ma. |
| In Proceedings of Joint IEEE/EG Symposium on Visualization (VisSym'04). page 25-34, Konstanz, Germany May 19-21, 2004. |
| Illustrating Surface in Volume |
| Xiaoru Yuan and Baoquan Chen |
| In Proceedings of Joint IEEE/EG Symposium on Visualization (VisSym'04). page 9-16, Konstanz, Germany May 19-21, 2004. |
| High-Quality Silhouette Illustration for Texture-Based Volume Rendering Zoltan Nagy and Reinhard Klein In proceedings of the 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG'2004), February 2004 |
| Volumetric Illustration: Designing 3D Models with Internal Textures
Shigeru Owada, Frank Nielsen, Makoto Okabe, Takeo Igarashi |
| SIGGRAPH 2004 |