Illustrating Surfaces in Volume
Xiaoru Yuan and Baoquan Chen
Proceedings of VisSym'04 Joint IEEE/EG Symposium on Visualization. Konstanz, Germany May 19-21, 2004
| (pdf) 5.70 MB | (ps) 29.3MB | presentation (ppt) 31.9MB |
This paper presents a novel framework for illustrating surfaces in volume. Surfaces are illustrated by drawing only feature lines, such as silhouettes, valleys, ridges, and surface hatching strokes, and are embedded in volume renderings. This framework promises effective illustration of both surfaces and volumes without occluding or cluttering each other. A two-step approach has been taken: the first step depicts surfaces; the second step performs volume rendering, at the same time embedding surfaces from the first step. We present implementation strategies, especially those leveraging modern graphics hardware, for delivering an interactive rendering system. We also introduce Procedural Image Processing (PIP), a new method for enhancing both feature detection and depiction of surfaces. Our implementation results have shown that this mixed form of rendering improves volume visualization and is efficient.
G-buffer Depth
PIP-Perlin's noise
hand isosurface ilhouette
hand isofurface in volume
Skull isosurface silhouette
Skull isosurface in volume
author = {Xiaoru Yuan and Baoquan Chen},
title = {Illustrating Surfaces in Volume},
booktitle = {Proceedings of Joint IEEE/EG Symposium on Visualization (VisSym'04)},
year = {2004},
isbn = {3-905673-07-X},
pages = {9--16, color plate 337},
location = {Konstanz, Germany},
doi = {},
publisher = {the Eurographics Association},
Xiaoru Yuan and Baoquan Chen, "Illustrating Surfaces in Volume." to appear in Proceedings of VisSym'04 Joint IEEE/EG Symposium on Visualization. Konstanz, Germany May 19-21, 2004.
Download:| paper | (pdf) 5.70 MB | (ps) 29.3MB | presentation (ppt) 31.9MB | video | C60 (avi) 19.5MB | hand (avi) 154MB |


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