|
Applying
Appearance Standards to Light Reflection Models
(Westlund
and Meyer, 2001)
|
A
BRDF Database Employing the Beard-Maxwell Reflection Model
(Walker,
1999)
|
A
Perceptually Based Adaptive Sampling Algorithm
(Bolin and
Meyer, 1998)
|
|
A
Data Flow Approach to Color Gamut Visualization
(Meyer and Robertson,
1997)
|
|
Wavelength
Dependent Reflectance Functions
(Gondek,
Meyer, and Newman, 1994)
Light Scattering Simulations Using Complex
Subsurface Models
(Schramm,
Gondek, and Meyer, 1997)
|
Spectrally
Based Light Refraction
(Wang, 1997)
|
A
Frequency Based Ray Tracer
(Bolin and Meyer,
1995)
|
Modeling
Pigmented Materials for Realistic Image Synthesis
(Haase and Meyer,
1992)
|
|
|
|
|
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