Professor Daniel Keefe
Research in Interactive Visualization and Computer Graphics
Dan Keefe is a McKnight-Land Grant Assistant Professor in the Department of Computer Science and Engineering at the University of Minnesota, where he directs the Interactive Visualization Lab (IV/LAB).
research overview
My research explores a broad range of topics in the areas of visualization, computer graphics, and human-computer interaction. I am interested in questions, such as: (1) How can computer graphics most effectively leverage the power of the human visual system to facilitate understanding large multidimensional datasets? (2) To what extent can visualizations exploit emerging interface technologies to improve users’ abilities to understand massive datasets and to design complex 3D structures? Current projects within my group center on: visualization of time-varying (motion) data, large-scale data visualization, perceptually optimized visualization, 3D user interfaces, haptics, and pen and multi-touch input techniques. My group regularly teams with scientists, engineers, artists, and designers to apply the computer science techniques we develop to interdisciplinary problems including virtual prototyping for medical device design, improving laparoscopic surgical training, analyzing clinical and experimental biomechanics data, reconstructing ancient Greek sites in virtual environments, and more. Our research is supported by the National Science Foundation, the National Academies Keck Futures Initiative, and the Digital Technology Center and Office of the Vice President for Research at the University of Minnesota.
Short bio and recent awards
McKnight-Land Grant Assistant Professor Dan Keefe specializes in visualization and interactive computer graphics. He received the NSF CAREER Award in 2011. He has published numerous articles in top journals and international conferences and has received best paper and best panel awards for his research and teaching. In addition to his work in computer science, he is also an accomplished artist and has published and exhibited work in top international venues for digital art. Before joining the University of Minnesota, Keefe did post-doctoral work at Brown University jointly with the departments of Computer Science and Ecology and Evolutionary Biology and with the Rhode Island School of Design. He received the Ph.D. in 2007 from Brown University’s Department of Computer Science, which nominated his work for the ACM Dissertation Prize, and the B.S. in Computer Engineering summa cum laude from Tufts University in 1999. He is a member of the ACM and IEEE.
TEACHING
Spring 2012: CSCI-4107 Introduction to Computer Graphics Programming
Fall 2011: CSCI-8980 Spatial Graphical Interfaces and Computational Creativity
Spring 2011: CSCI-3081 Program Design and Development
Fall 2010: CSCI-5107 Fundamentals of Computer Graphics I
Spring 2010: CSCI-3081 Program Design and Development
Fall 2009: CSCI-5107 Fundamentals of Computer Graphics I
Spring 2009: CSCI-5980 Interactive Scientific Visualization
ART PRACTICE
The micro-blog Volume of Interest is the web home for my digital art practice.
Professor Daniel Keefe
University of Minnesota
Dept. of Computer Science & Engineering
E-Mail: keefe ‘at’ cs.umn.edu
Office: 6-211 Keller Hall (EE/CSci Building)
Phone & Fax: 612-626-7508
Lab: 2-203, Keller Hall (EE/CSci Building)
Lab Phone: 612-626-7500
Mail: 4-192 Keller Hall, 200 Union Street SE,
Minneapolis, MN 55455
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The contents of this page have not been reviewed or approved by the University of Minnesota.